This game was in 2013 (I think.) We were in the old gaming room at Wayland Games, so that dates it. I think we had not had the 18th Century Indians out for a few years, so we decided to have a big bash with pretty much all the native figures that we owned between us and just a few of the European troops.
The British General (Jim)looks on, stoically ignoring the heat, the flies and the thousands of screaming locals who want him dead...
On the French right were many Native Allied cavalry. These, and their British counterparts, started the game out of command and with poorly rated generals, to simulate the lack of aggression shown by Indian armies of the period. The cavalry figures are drawn from as many sources as possible to give the Indian cavalry a suitably ragtag look.
Anchoring the centre of the French line; a motley collection of artillery, including: elephant and camel carried light guns, erratic rockets, giant Zam Zama ("Thunderers") and French 12lbers.
Serried ranks of French Foot companies with sepoys in close support. They have locally raised horse on their flank and the dubious assistance of elephant borne artillery on their right. This is the best led and most competent part of the army and would face the main British assault.
With superior numbers of European infantry present and all of them seemingly invincible (graded Elite) the British unsurprisingly lined them up to be their main attack force. Their locally raised sepoys were placed in the front rank to absorb the enemy's initial volleys and artillery fire.
The British copied their adversary's deployment, placing all their guns in the centre of the line but pressing forward aggressively with the European guns.
Under the gaze of their devious native prince (Nick), the British Allied cavalry took their time to get organised before heading towards the enemy horse. This delay was a two-edged sword; they were able to manoeuvre together but the time taken caused them to bear the brunt of the "friendly" rocket fire stationed in their rear.
With Gallic imperturbability the French general (Les) spares a glance towards the flank where his unreliable Indian ally is situated.
Only to see that he (me) has snuck away! The French could place little confidence in the wily Maharaja who declares for them one day and against them the next.
The British too were supported by a fair-weather Indian ally, who had brought all manner of troops including elephants, camels, mercenary matchlockmen, peasant levy and armoured lancers.
Massed behind their Sepoys (natives trained in the European way of fighting) the British companies of Foot prepare to take the fight to the enemy.
The professional French artillery, with some assistance from their Indian colleagues, continue to chip away at the advancing lines. Eventually the British guns are brought forward to silence them.
Like an immovable wall. The thin French line (a scarlet coated Irish regiment to the left) hold their fire until the first companies of British are at point blank range.
The British Sepoys and French foot traded destructive volleys and the French, along with their general, were eventually driven from the field. However helped by an Indian cavalry charge, they did enough damage to the British attack that the survivors were unable to push on against the unbroken line of French Sepoys that were revealed behind them. The British attack had failed and having no trust in their Indian allies to win the day for them, wisely chose to quit the field.
When I started transferring this game report from the old website onto this blog I had no idea it was going to turn in an in memoriam post. This just happened to be one of the few games where I got half decent pictures of the other three players not just the toys on the table. It came as a terrific shock on Saturday to hear that Les Rumble had died suddenly and very prematurely. Les has been my good friend and fellow wargamer for over 40 years, so this game described above was just one of hundreds during that timespan. Like many of them my main memories from this day are not the action on the tabletop but instead the banter, chatting about sports, mocking each others' newly painted units and planning what games we could run on the venues terrain boards. I shouldn't be surprised I supposed but it brings home how lucky I have been in the company I have shared this hobby with.
RIP Les. Grab a good place near the bar, get some terrain organised on a table and at some point we will carry on with all the planned campaigns and scenarios we never got round to...
Quite a spectacle!
ReplyDeleteIts good to have photos of old games and old friends to bring back good memories. Its sad how many fallen comrades I have already but all we can do is honour their memory, tell the stories and carry on!
Very true. Any time the figureas are out on a table I will remember their old commanders...
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